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Text File  |  1995-09-23  |  220b  |  11 lines

  1. on exitFrame
  2.   go to the frame
  3.   puppetsprite 36,true
  4.   set the moveablesprite of sprite 36 to true
  5.   if the mouseup then
  6.     if sprite 36 intersects 2 then
  7.       go to the frame + 1
  8.     end if
  9.   end if 
  10.   
  11. end